Shellshock live singleplayer1/9/2023 It would be great if an offline mode was added in the future, but I also think that there are other things that need to be focused on too before handling such a big project. Also understand (People who aren't Kchamp) that this does seem like a lot of work so if this was a priority all of the other things that we want could take forever. There needs be something for people to do, at least when there is nobody there and with the fact that the game even have AI and missions, it can be used for a lot of other unique things and it's a start to something that can potentially make the game better. Lets also not forget about the co-op missions people have talked about too lol. Maybe you can add "Prestige Missions" for those who passed rank 80, as well as have the users (us) suggest missions or mission sets that can be added as side quests or use those to unlock certain weapons. Then yet again they were too easy for the ssl vets, I'm not sure for totally new people though it could be a challenge for them. All though improving the AI might make the missions tougher which would require to level up before passing them seems like a good approach and what it looked like the point of those harder missions. All though some people did have some rough patches at some point, it only took me a few days to get past all of the missions. To be honest, it didn't take that long to complete all of the missions. Definitely up for discussion though when that time comes. I'm not sure though how the weapons distribution would work though (ex have all of the weapons unlocked, or go by levels) since each has it's pros and cons. Adding this seems like it would give people something to do when no ones on, or they have trouble connecting with the game, etc. Playing against bots, or adding human players (like local play) is something I've seen someone complain about the lack of on steam before. Definitely though an AI improvement is recommended before going to implement my other points. Improving the AI can be useful for many things, including making them subs for when someone leaves the game in multiplayer so that the team mate isn't as screwed as they are now. Also they don't move other than through teleporters, which does add a bit of challenge, but they also get stationary when they don't use it. Having tanks shoot themselves during missions have been both a problem and an advantage for us, but even human players don't do this as much as the tanks do. I think before anything is done with single player and all that jazz, I think that the AI should be a little bit better. Anyways here is some points I like to make. I'm not sure if it should be priory or not, so that's why I created a poll. Although this isn't something that is talked about much (It's mostly about the weapons and game mode which just came out) but one of the things people brought up was that there should be more single player since there isn't a lot of players on at the moment (especially at night).
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